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2nd Job: Shisa - Skill Tree (Unreleased) 3rd Job: Asura - Skill Tree (Unreleased) 4th Job: Rama - Skill Tree (Unreleased
The Shisa (or Champion, Master and Taesacha in other servers), uses a tonfa to augment the already devastating close quarters combat techniques of the Fighter. The Shisa excels at long combos and quick attacks to bring down his enemies.
The Shisa's strength derives from his ability to move about quickly and dodge many attacks. With his high level of mobility the Shisa can quickly maneuver around an enemy and lock him down. Any enemy caught in the Shisa’s whirlwind movements will quickly succumb to panic and lose sight of the Shisa. All of this gives the Shisa ample time to strike and quickly retreat to safety. The tonfa are best suited to quick, close quarters combat. Though small, they add to the already devastating power of Jin’s fists.
The Tonfa are best suited to quick, close quarters combat. Though small, they add to the already devastating power of Jin's fists.
Requirements
It is necessary to be level twenty (20) to be able to participate in Second (2nd) Job Promotion.
GP
(Cost 200 GP)
Part 1
Run the Marsh of Oblivion once. Even if you don't successfully pass the dungeon, you'll still complete the
"A warrior may choose peace. All others are condemned to it." (Beginning)
"At least attempt to defend yourself." (Taunt)
"I take it your silence is often mistaken for confusion." (Taunt)
"This victory will be forever engraved in my heart." (End)
"It's OK. You haven't seen anything yet." (End)
Basic Movements
Keystrokes
Effect
1x Hit
7x Hit + Knockdown
+
1x Hit + Shadow Dodge (Slide Phase)
+
3x Hit + Dash + 2x Hit (Critical Attack) + Knockup
+
7x Hit + Dash + 2x Hit (Double Attack) + Knockup
+
Jump + 1x Hit
++
Jump + 1x Hit (Air Step)
+
Dash + Run
+
Dash + 2x Hit
+
Dash + 3x Hit + Knockup
++
Dash + 3x Hit + Knockup (Crescent Moon Kick/Dragon Kick)
++
Dash + 2x Hit + Roll (evades attacks while getting behind the enemy)
Grab + Throw target (high damage)
Chi Attacks
Keystrokes
Effect
+
2x Hit (Iron Mountain)(Generates a visual chi attack as if he were to ram an opponent.
Without Chi, the Shisa will just body check the enemy with his elbow.)
++
Dash + Turn + 3x Hit + Knockdown (Rising Phoenix Strike)(Dashes forward while performing a three hit combination.)
The Shisa performs a four hit kick attack in a row. (4x Hit + Knockdown)
LVL 2 Basic
Power Rising
The Shisa attacks sliding with two hits followed by a tornado launcher. (4x Hit + Knockup)
LVL 3 Basic
The Glow!
The Shisa unleashes his fury while delivering numerous multi-hit explosions followed by a slide and a small burst of chi. (5x Hit + Knockup + 2x Hit + Knockback)
Burning Skills
Level/Type
Name
Effect
LVL 1 Burning
Burning True Strike Dragon Tail
Adds a fifth hit to the combo, but strangely sacrifices speed and movemental processes. Interestingly, the damage is no bigger. (5x Hit + Knockdown)
LVL 2 Burning
Burning Power Rising
The improved Power Rising uses numerous multi-hit combos before casting the tornado. (5x Hit + Knockup)
LVL 3 Burning
Burning The Glow!
While increasing the damage of this skill, the last hit changes to a charging dash followed by an aura explosion. (6x Hit + 2x Hit + Knockback)
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